We spent a lot of time debating possible costumes, with influence from many classic western films. For Jesse Ringo, the antagonist, we first considered the iconic poncho from the 'man with no name trilogy' worn by Clint Eastwood.
Whilst an iconic costume and we would have loved to include a nod to it in our piece, it proved difficult to find a good design, or a high quality product, so we had to rule it out.
After this we looked to other sources for inspiration, such as the video games Red Dead Redemption and Call Of Juraez: Gunslinger.
We all agreed that this costume looked great and was rather intimidating. It gives the impression of a character prepared for anything and living rough, however it would require a lot of searching to find all the parts and wouldn't be cheap. we thought a more simplistic costume would work better.
We liked this design for a few reasons, mostly that it was simple and the multiple guns suited the idea we had for the character, as well as the dismal colour scheme. Again however, it was difficult to find the right pieces for the holsters so we abandoned this idea choosing only to keep the large amount of grey and simplicity.
For the hero of the story, Marshal Bill Grieves, we wanted to find a distinctly different style.
The formal, expensive look worn by Lee Van Cleef in 'The Good, The Bad, And The Ugly' was very different to the rugged look we had wanted for Jesse Ringo, and would give him an air of sophistication parallel to Jess Ringo's rugged outlook, however we again had trouble finding appropriate props. we then decided to look at more cliché costumes for him.
We decided we liked the striking red shirt that Clint Eastwood wore in Unforgiven, and wanted to look more in this direction when it came to choosing costumes. overall though, this costume seemed ill fitting for the character as it was too much of a period costume whilst we were interested in going more for the spaghetti western style than a true western style.
Looking again at Call of Juraez, we liked the duster coat worn by Pat Garett, as it is rugged and tough, and wanted our character to wear something similar. This was especially easy since we already had access to a duster coat, however it is not leather like this one, but we have to take what we can get.
Finally, we stumbled upon some illustrations we immediately liked, by artist Denis Medri. Even though they are redesigns of DC comic book characters, they are stylised and distinct enough that we decided these specifically were what we would base our costumes on.
For the Marshal, we liked the duster coat, waistcoat and single gun that is shown in this design. A change in colour scheme is the biggest difference, with our character wearing a red shirt and brown duster coat instead.
For Jesse Ringo, this design met our desire for simplistic yet intimidating. The twin gun belt and leather gloves fit the character perfectly, and incorporating a darker colour scheme adds to portraying him as a villain. We are currently in the process of tracking down and purchasing various accessories to complete each look the way we want it.
In light of our decision to modernise the film, setting it instead in an ambiguous near-future time, we have decided to give Bill Grieves' character advanced looking armor. we decided to model this of off the desert ranger armour from the videogame Fallout: New Vegas.
It will feature the chest piece from this, along with similar lower leg and forearm pieces, which will give him an intimidating and futuristic look. For Jesse Ringo, he will wear a leather jacket that will make him more modern and give the impression of a biker, adding to the outlaw/bandit look.
This is the jacket we are using since it is distressed and rugged looking but still modern.
Whilst an iconic costume and we would have loved to include a nod to it in our piece, it proved difficult to find a good design, or a high quality product, so we had to rule it out.
After this we looked to other sources for inspiration, such as the video games Red Dead Redemption and Call Of Juraez: Gunslinger.
We all agreed that this costume looked great and was rather intimidating. It gives the impression of a character prepared for anything and living rough, however it would require a lot of searching to find all the parts and wouldn't be cheap. we thought a more simplistic costume would work better.
We liked this design for a few reasons, mostly that it was simple and the multiple guns suited the idea we had for the character, as well as the dismal colour scheme. Again however, it was difficult to find the right pieces for the holsters so we abandoned this idea choosing only to keep the large amount of grey and simplicity.
For the hero of the story, Marshal Bill Grieves, we wanted to find a distinctly different style.
The formal, expensive look worn by Lee Van Cleef in 'The Good, The Bad, And The Ugly' was very different to the rugged look we had wanted for Jesse Ringo, and would give him an air of sophistication parallel to Jess Ringo's rugged outlook, however we again had trouble finding appropriate props. we then decided to look at more cliché costumes for him.
We decided we liked the striking red shirt that Clint Eastwood wore in Unforgiven, and wanted to look more in this direction when it came to choosing costumes. overall though, this costume seemed ill fitting for the character as it was too much of a period costume whilst we were interested in going more for the spaghetti western style than a true western style.
Looking again at Call of Juraez, we liked the duster coat worn by Pat Garett, as it is rugged and tough, and wanted our character to wear something similar. This was especially easy since we already had access to a duster coat, however it is not leather like this one, but we have to take what we can get.
Finally, we stumbled upon some illustrations we immediately liked, by artist Denis Medri. Even though they are redesigns of DC comic book characters, they are stylised and distinct enough that we decided these specifically were what we would base our costumes on.
For the Marshal, we liked the duster coat, waistcoat and single gun that is shown in this design. A change in colour scheme is the biggest difference, with our character wearing a red shirt and brown duster coat instead.
For Jesse Ringo, this design met our desire for simplistic yet intimidating. The twin gun belt and leather gloves fit the character perfectly, and incorporating a darker colour scheme adds to portraying him as a villain. We are currently in the process of tracking down and purchasing various accessories to complete each look the way we want it.
In light of our decision to modernise the film, setting it instead in an ambiguous near-future time, we have decided to give Bill Grieves' character advanced looking armor. we decided to model this of off the desert ranger armour from the videogame Fallout: New Vegas.
It will feature the chest piece from this, along with similar lower leg and forearm pieces, which will give him an intimidating and futuristic look. For Jesse Ringo, he will wear a leather jacket that will make him more modern and give the impression of a biker, adding to the outlaw/bandit look.
This is the jacket we are using since it is distressed and rugged looking but still modern.










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